What happens when a fledgling studio with a limited budget takes a gamble on one very specific element of character design? That's what the team behind Clair Obscur: Expedition 33 did with hair. Today I get to talk with Amandine Marest, Hair & Technical Character artist Clair Obscur: Expedition 3…
What happens when a fledgling studio with a limited budget takes a gamble on one very specific element of character design? That's what the team behind Clair Obscur: Expedition 33 did with hair. Today I get to talk with Amandine Marest, Hair & Technical Character artist Clair Obscur: Expedition 3…
LISTEN HERE: https://www.theexaminedgame.com/the-talent-behind-video-game-hair-design/Today I get to talk with Amandine Marest, Hair & Technical Character Artist on Clair Obscur: Expedition 33. We cover all things hair-related in video games. Amandine’s work in Clair Obscur is incredible, and it …
LISTEN HERE: https://www.theexaminedgame.com/the-talent-behind-video-game-hair-design/Today I get to talk with Amandine Marest, Hair & Technical Character Artist on Clair Obscur: Expedition 33. We cover all things hair-related in video games. Amandine’s work in Clair Obscur is incredible, and it …
Send us Fan Mail Today I get to talk with Amandine MarestHair & Technical Character artist Clair Obscur: Expedition 33. We cover all things hair related in video games. Amandine's work in Clair Obscure is incredible and it was such a pleasure to deep dive into just how much she and the team tho…
Today we are talking about Main Menus in video games including Half Life 2, Final Fantasy VII, Detroit: Become Human and Life Is Strange.Menu's in video games are a strange in-between space that exist for pratacticle reasons but over the years developers have applied their own attention to detail…
LISTEN HERE: https://www.theexaminedgame.com/scope-playtesting-and-finishing-games-nina-freeman-cibele-lost-records-bloom-rage/In today’s episode I speak with game developer Nina Freeman about mistakes, reflection, and the role personal experience can play in game design.Nina is known for her a…
In today's episode of The Examined Game I speak with co-founder of Inkle Studios, Jon Ingold. I am a huge fan of the work both he and Joseph Humfrey have done under Inkle Studios. Beyond finding new ways to iterate on the adventure game genre, they’ve also done an incredible job of creating mobile-…
Today we’re talking about my endless pursuit of safety in video games and my attempt to beat Hollow Knight: Silksong by darting from bench to bench in a constant search for save points and moments of peace. Featuring Kelsey Beachum, writer of Outer Wilds, and Clint Hocking, Creative Director of Far…
Full Interview Here: https://youtu.be/3UBbtWJzu8k?si=0wCOFNJBBZFgEaWDOuter Wilds writer Kelsey Beachum discusses how Outer Wilds broke a basic rule of game design and succeeded for doing so. #outerwilds #gamedesign #gaming